Tag: CUDA
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CUDA: Thread Indexing and IDs
Thread indexing is how each parallel thread determines which data element to process. Computing a unique global thread ID from threadIdx, blockIdx, and blockDim enables thousands of threads to safely access different array elements without conflicts. This way of connecting threads to data is very important for all kinds of GPU tasks. It works for…
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CUDA: Hello World Kernel
Our first CUDA kernel helps connect CPU and GPU programming. It runs a simple function using many parallel threads. This is different from normal “Hello World” programs because it shows true parallelism, where hundreds or thousands of threads work at the same time. To understand how this works, you need to know some basics: These…
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CUDA Programming Model
The CUDA programming model splits work between two parts: the CPU (host) and the GPU (device). The CPU controls what happens in the program and sends tasks called kernels to the GPU for processing. To write good CUDA programs, you need to understand how these two parts work together and how tasks are organized into…
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CUDA : Introduction
CUDA (Compute Unified Device Architecture) is NVIDIA’s parallel computing platform that allows scientists and engineers to use GPUs for general-purpose computing. GPUs were built to handle graphics, but CUDA helps them do other types of work too. With CUDA, thousands of cores in a GPU can be used for things like scientific simulations and data…
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Nvidia Nsight Systems : Profiling for CUDA code
In this post we will look at steps involved in profiling of the CUDA code using Nvidia Nsight Systems. Let’s take a simple code which performs some array operations. To compile this code, we can use following command. Please note that I am using “-arch=sm_86” which instructs compiler to generate code for compute capability 8.6…
